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Descriptif
In this intensive 12 hour intermediate workshop, participants will start playing with different types of shaders (pixel, vertex, and, to a lesser extent, geometry) in order to understand and use several techniques, will learn how to optimize their work and will acquire the necessary skills for working with Kinect depth data.
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TOUCHDESIGNER INTERMEDIATE WORKSHOP: SHADERS, OPTIMIZATION & INTERACTION
Société des Arts Technologiques
1201 boulevard Saint-LaurentMontréal Québec H2X 2S6
CANADA
Contact organisateur
Société des arts technologiques
Billet terie
Numéro de licence : TPS : 139 479 745 - TVQ : 101 723 5130
Adresse : 1201 Saint Laurent
Montréal Québec H2X2S6
CANADA
Téléphone : 514 844 2033 #210